Million Piece Mission

ROLE
Jr. Art Director
CATEGORY
Campaigns / Storytelling
SKILLS
Art Direction / Concepting
OVERVIEW
COVID19 lockdown was one of the biggest group projects the world has ever seen. Collaboration on a mass scale is pretty difficult, no matter what the task is. In the summer of 2020, the U.S. Air Force had one mission for us: get everyone to stay inside and stop the spread, together.

MILLION PIECE 
MISSION

THE GOAL
America ran out of an assortment of weird things - toilet paper, Lysol, hand sanitizer and... puzzles? The stores were bone dry in the fun past time everyone did back in the summers without internet. But this time, we used the internet to our advantage. We introduced to the world the largest digital collaborative puzzle that has ever existed. And it worked - we got 31,774 people to stay inside and solve the puzzle.
ADDITIONAL
CONSIDERATIONS
Our partners at Active Theory had to find an image with enough resolution to create hundreds of squares. But in order to even be able to work with an image that big, they had to utilize special tech to open the gigantic 1.03 gigapixel image. (For anyone keeping track, a gigapixel image is a digital image composed of one billion pixels! Holy smokes! Read a tech deep dive here.) Turns out, those photos take special equipment to make, and we weren’t able to have productions at the time. We got lucky - it just so happened that a gigapixel photo existed of the U.S. Air Force Museum. The picture was then divided up into puzzle rooms that people could invite their friends and family to play in.
View live site

Keeping with
a vision

WORKING WITH PEOPLE

SUGAR RIBS

DJ HELIOS

BRINGING IT TO LIFE

RISE ABOVE

A GUINNESS 
WORLD RECORD?!

WELCOME TO ZULILY

ENHANCED HUMAN 
COGNITIVE OPS

Wild, right?! Million Piece Mission is now a Guinness World Record as the largest digital puzzle. The main lesson I learned was that creating something to bring joy to people can also serve a brand interest, and can be fun.

STOP, AND LISTEN

AND THEN,
COVID HAPPENED
HOW IT WENT
It was my responsibility to help define the kind of world we were going to build. In working with a copywriter to develop ideas for the scenarios mom would be in, we landed on a Willy Wonka meets Wes Anderson visual look with an unexpectedly delightful tone. The copywriter and I were also responsible for helping with scripts, storyboards, art direction, photography, selecting the production partner to work with, casting, wardrobe and set design.
THE VIRTUAL AIRMAN
We filmed our Airmen using a data capture camera that we could overlay effects on. Coaching our talent to sound like a helpful guide through the experiences was a great way to spend the day.
RAPID RECON
In this head-to-head style game, users competed to press the color of the word listed on the screen. “RED” could be seen in yellow, but only the yellow button is the correct answer.
Lessons Learned
FANTASTIC PEOPLE 
I WORKED WITH
GCD - Jeff Maki
CD - Travis Waid
Sr. AD - Alex Lang
PRODUCTION - Active Theory
PHOTOGRAPHY - John Opie
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